I've had the pleasure of making quite a few effects while working on the upcoming game The Boo Croo, but for this Dia de los Muertos themed mini game I had some flashier effects to make that I couldn't wait for the programmers to implement before getting posted up :D Looking forward to uploading a full gameplay video soon!
Dia de los Muertos themed firework blast that players will need to hide in the protection zone posted below to dodge receiving damage from.
Ethereal wave effect I created, once implemented it will move across the level with players needing to dodge within the protection zone.
Protection zone I built mentioned previously. First state is its idle, then once the protection sphere appears it is activated and will shield players from damage inside it.
Ground blast attack.
Another funny attack for players to dodge in this chaotic mini game is soup pots thrown by the abuelas.
To create the pot shards for the soup attack, I converted the pot's mesh into a geometry collection to fracture it, then converted it back into a mesh in order to use it in a mesh emitter, but it retained the separate pieces where it had fractured.