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VFX Archive

VFX I have created within Unreal Engine and Unity, ranging from my earliest projects I was proud of at the beginning of my VFX learning- to more recent creations, which may or may not deserve their own postings, but which I have decided to catalogue here.

The satisfaction of combining vertex offset with a sine wave, a ghostly sword! Sword mesh from Daniel Peterson :) Also check the water, rain and buzzing fireflies for ambience I made for this swampy level.

The satisfaction of combining vertex offset with a sine wave, a ghostly sword! Sword mesh from Daniel Peterson :) Also check the water, rain and buzzing fireflies for ambience I made for this swampy level.

Simple but fun exercise making this shield in Maya and texturing in Substance Painter. Of course I had to add some ghost VFX on top, too!

Dragon fire I created and socketed within Unreal Engine to the provided animation.

Dragon fire effect I made, shown within the Niagara viewport.

While wanting to create some kind of light spell AOE, I was inspired to look into the Aztec sun god! This "Aztec Aura" was the result.

Boost effect. Took a fair bit of socketing to the animation, but love how it turned out with the squash and stretch.

Material I created for the boost effect.

Material I created for the boost effect.

Little explosion made while following along to a VFX Apprentice tutorial.

Clip showing the enemy spell, fog, snow and fire I made for a project in which I was the sole VFX artist on the team.

Another clip further down the level from the previous one, showing the enemy spell cast again, along with an effect I made for the magical floating platforms.

Playing around in Embergen.

"Spoopy" cauldron effect.

Material created for the wisps for the spoopy cauldron.

Material created for the wisps for the spoopy cauldron.

First attempt at realistic fire.

Material I created for the realistic fire.

Material I created for the realistic fire.

Fire mallet attack for the game Chaos Kart.

Material I made for the fire in the fire mallet attack.

Material I made for the fire in the fire mallet attack.