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Magic in the River Dochart

I was tasked as a grad school project to create a scene of the river Dochart in Scotland. 3D models in the scene are from a free pack, placed using procedural tools in engine, and scuplted and textered the landscape using tools within Unreal as well. For visual effects I created the river material, fog, rain and clouds, since it wouldn't be Scotland without the moody weather. Added a boulder falling in the distance with a splash effect triggered once it hits the water to play with stacked Niagara emitters. If you look closely, you may also glimpse a forest spirit moving in the trees near the bank of the river.

The moody scene in Unreal 4.

One of the reference images I used of the Scottish river Dochart for creating my Unreal Engine scene.

One of the reference images I used of the Scottish river Dochart for creating my Unreal Engine scene.

WIP undine, a creature from the anime Delicious in Dungeon. Modified the colours of it from the pallete used in the anime in order for it to fit with the river. I hope to one day have the time to finish this fully!

Brief GIF from Delicious in Dungeon of the scene of the undine appearing.

Brief GIF from Delicious in Dungeon of the scene of the undine appearing.