I was tasked as a grad school project to create a scene of the river Dochart in Scotland. 3D models in the scene are from a free pack, placed using procedural tools in engine, and scuplted and textered the landscape using tools within Unreal as well. For visual effects I created the river material, fog, rain and clouds, since it wouldn't be Scotland without the moody weather. Added a boulder falling in the distance with a splash effect triggered once it hits the water to play with stacked Niagara emitters. If you look closely, you may also glimpse a forest spirit moving in the trees near the bank of the river.
The moody scene in Unreal 4.
WIP undine, a creature from the anime Delicious in Dungeon. Modified the colours of it from the pallete used in the anime in order for it to fit with the river. I hope to one day have the time to finish this fully!